About Me

From an early age Steve always had a passion for art and knew he wanted to pursue a career as an animator. His passion for computer games led him to start his professional career in 1999 as a Games tester at EA / Bullfrog, testing a variety of games including Theme Park World.

In 2000, Steve joined Kuju Ent. in Godalming as a Junior Artist, creating 3D environments and vehicle production for Playstation and PC games using 3D Studio Max, Lightwave and Photoshop. Steve then progressed to the London office to create environments on Reign Of Fire and a player-controlled vehicle for the pre-visualisation of Battalion Wars. Amongst other things, he also supervised a team fixing problems with models on Train Simulator 2. During his time at Kuju Steve also attended evening classes in Life Drawing for 1 year to improve his art skills.

In 2005 Steve became Technical Director on Gerry Anderson's New Captain Scarlet (EXAMPLE) based at Pinewood Studios. He was part of a team that animated and assembled scenes. This included careful placement of environment objects around motion captured characters and lighting them in a realistic fashion using Lightwave and Maya. Once completed, layers including Alpha, Matte, RGB, Specular and ZDepth were then sent to the render farm and given to the compositing team.

With a solid background and understanding of 3D animation, Steve joined C.H.A.S.E Ltd (County Hall Animation Studio Enterprise) in London as a freelancer in 2006. He worked on various different projects in different roles and gained invaluable experience. Steve’s first project was Concept Designer for an animation called Kid Samurai (EXAMPLE), which involved designing characters and environments with a specific oriental theme. He then worked as 3D Modeller/Animator/Special FX for animations to promote Cine Aqua, an aquarium/cinema in Paris. That project required someone skilled in fluid-dynamics, so Steve took it upon himself to learn RealFlow in his own time to ensure the project did not fall behind schedule. Simultaneously Steve managed other projects, including one called Tank in which he built and texture mapped the environment, built, rigged and animated a tank and then rendered the scenes.
Steve also helped to create menu animations and episode selection screens using AfterEffects for the DVD of The I.T Crowd Series 2 (Steve appears as a Policeman in one of them!

Steve’s Special FX skills significantly developed when he had to create the monsters chasing Peter Petrelli in the BBC2 advert for Heroes using 3DS Max’s Particle Flow and Afterburn.

In his spare time Steve also did some freelance work creating complex lighting concepts for stage shows for artists including Sting and Bob Dylan. EXAMPLE

In 2008 Steve was given the chance to work in San Francisco for an animation company called Cinematico for 3 months. The whole experience was great & Steve is maybe looking for more work in the US or Canada soon.

Since San Francisco Steve has been freelancing with many companies including Prime Focus London, Pipe Dreams 3D & SpaceAge Films he has also won an award for Best W.I.P. & Best VFX in an online competition on CGTalk.

In 2011 - 2012 Steve worked with Glowfrog Studio's on Seconds From Disaster: Season 5.
He also worked a few times with an up & coming online games studio based in San Francisco Kabam.

In 2012 - 2013 Steve worked with Kabam more also a new client NewAngle on a new 5 HD camera projection technique with frame resolutions exceeding BlueRay!

Steve is currently available for freelance work.

Email Me For A CV or Questions.